//
//  GameOverLayer.h
//  StarBugs
//
//  Created by ?? ? on 1/9/12.
//  Copyright 2012 antisword@playorca.com. All rights reserved.
//

#ifndef __GAME_OVER_LAYER_H__
#define __GAME_OVER_LAYER_H__

#include "cocos2d.h"


enum{
    GameOverState_clear,
    GameOverState_fail,
    GameOverState_perfect,
};

class GameOverLayer : cocos2d::CCLayer
{
public:
    ~GameOverLayer();
    GameOverLayer(int coin, int bumpy);
private:
    int gameOverState;
    int remainCoinCnt;
    int remainBumpyCnt;
};

#endif//__GAME_OVER_LAYER_H__